You have this
let player_icon = {
boss: "b",
earth: ".",
enemy: "e",
floor: "f",
health: "h",
player: "p",
wall: "w",
weapon: "w"
}
But need this
let icon_linked_to_player = {
.: "earth",
b: "boss",
e: "enemy",
f: "floor",
h: "health",
p: "player",
w: "weapon"
}
We can write a function to do this. It comes in handy, especially when you have a long list of objects.
let icon_linked_to_player =
Object.keys(player_icon).reduce(function(obj, key) {
obj[player_icon[key]] = key;
return obj;
}, {});
…
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